Revenant
Hover over things in-game to learn more.
Modifiers are executed from the last card placed in the stack, to the first card placed in the stack.
F1 will enter sandbox mode. Numbers spawn cards. Ctrl + Number = variant card
Clear 20 waves to achieve a soft victory, but you're free to keep going after.
Let me know what your high score is!
Status | Prototype |
Platforms | HTML5, Windows |
Author | )))))][((((( |
Genre | Action, Card Game |
Made with | raylib |
Tags | Arcade, Bullet Hell, Deck Building |
Average session | A few seconds |
Development log
- RC 14 Changelog63 days ago
- RC8 Changelog75 days ago
Comments
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First off the game design is genius!
What I liked best is the mechanics, the frantic decision making is fun and engaging.
I thought the sounds were good, although they became repetitive quickly, and it would have been nice to have an option to adjust the volume.
Having a post game splash-screen to show what your final score was would be a great addition, even better would be to have a score board like the one in Nova Drift.
Lastly I think having a tutorial or some other way of onboarding would be very welcome.
Overall, I thought this was immensely fun to play and more impressive for a seven day game jam!